Thursday Update #18: Spellblade Done!
- Cthulhica
- Feb 24, 2022
- 1 min read
And what a journey it's been. Five animations and 40+ unique frames later, the Spellblade is finally done. I spent way too long on it for just being a regular enemy, but oh well. I also had a sinus infection this week which was super fun to deal with, I think I just zoned out for 4 days while it was running it's course. Good times.
Now that that's done, I'm onto the conjurer enemy which is nearly done already. After the enemies get done for this set, I think I'll be working on environmental assets and actually get them set up in the game engine so I can see it in action before I do the rest. Should be a little more interesting to watch as well. It will take a bit, I still am unsure what sizes I need to make everything, but it should b e a nice break from character animations. And it'll make me get reacquainted with Unity, which is much needed.
That's it for this week. I'm going to eat wings and play Elden Ring. See you all next Thursday.

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