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Thursday Update #10: late and not Thursday

You'll have to forgive the lack of post last week and late post this week, we've been dealing with some family things that demanded attention and the updates fell on the back burner.


The good news is that player animations are nearly done. The jump is working, jump attack is finished, jump block needs some work but not much, damage and death animations finished. All that leaves is the special ability animation which I might make more of a particle effect rather than a whole character animation but I haven't decided yet. Can start working on enemy animations or backgrounds soon. Soon.


For show and tell today, I have this bone dog. Enjoy trying to figure out what you're looking at. See you next Thursday (Friday).


 
 
 

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